- #MAC GAME CONTROLLER MANAGER HOW TO#
- #MAC GAME CONTROLLER MANAGER INSTALL#
- #MAC GAME CONTROLLER MANAGER ANDROID#
- #MAC GAME CONTROLLER MANAGER PRO#
Step 2: Disconnect the Joy-Cons from the Switch. Step 1: Turn on Bluetooth on your computer. You can easily pair Joy-Con controllers with a Windows or Mac computer from directly within the Bluetooth menu.
#MAC GAME CONTROLLER MANAGER HOW TO#
How to connect Joy-Con controllers to your PC Once that’s squared away, here’s how to get connected.
#MAC GAME CONTROLLER MANAGER ANDROID#
Before you connect your Nintendo Switch controller to your laptop or another Android device, you should make sure that you’ve got a Bluetooth receiver and that both objects are relatively close together. It takes a bit more elbow grease to get it working with all your games when compared to connecting an Xbox controller, but it’s a great option if you already own a Switch.
#MAC GAME CONTROLLER MANAGER PRO#
Make sure you buy at a store that lets you easily return products, but if you find something you like, go ahead and try it - if it conforms with the USB HID specification, it will more than likely work fine on your Mac. The moral of the story is that, if you're looking for gaming peripherals, you may not have to focus on just those that claim "Mac compatible" on their boxes. I was able to configure the game to use either the pad or the joysticks (I found the pad much easier to use) with no problems at all. Much to my surprise (again!), not only did the digital pad and buttons work perfectly, but the analog joysticks are also fully supported in OS X (at least in Tony Hawk). I decided to take it home and try it, with the hope that at least the digital pad would work and I could just ignore the dual analog joysticks.
#MAC GAME CONTROLLER MANAGER INSTALL#
and it had a huge, yellow warning sticker wrapped around the cable which read "You must install the Saitek drivers on your PC before plugging in this device!" There was no mention of Mac support on the box. But it had these two analog joysticks in addition to the digital pad. It was only $19.99, and felt very solid and correctly shaped for my hands. Testing a few models at the local stores, the one that felt best in my hands was the Saitek P880 Dual Analog gamepad.
Not having paid much attention to gaming on the Mac lately, I hadn't heard that Apple had built this into the OS.īased on the experience with the wheel and my reading about the HID Manager, I went looking for a simple USB gamepad for Tony Hawk. When I visited the Logitech site, of course, it states quite clearly that this is expected under 10.2.3 or newer, as it's using the built-in HID Manager's force feedback support.
On a lark, I plugged it into the Mac, and was amazed that it worked perfectly, force feedback and all, in Nascar Racing. I did have a force-feedback wheel for the PC, the Formula Force GP. But if you're wondering about gaming peripheral compatibility in OS X, read the rest of this hint for my experiences. those of you who do a lot of gaming on your Mac will probably not be surprised by the results. The first comment is that I was amazed at the quality of the ports (very very good) as well as the quality and speed of the images on the G5 (but that's covered in more detail in the report).ĭuring my testing, it became obvious that Nascar Racing would really benefit from a steering wheel, and Tony Hawk absolutely screams for a gamepad. When my Dual G5 arrived, I started playing with some of the games as a benchmarking tool for use in my (still in progress) review of the new machine. So I had recently purchased a suite of products from Aspyr (Nascar Racing, Jedi Knights, Tiger Woods, and Tony Hawk Pro Skater) that had gotten a bit of use on my G4/733, but not a lot. I don't play a ton of games on my Mac, but I like to help support the Mac game developers when they create new titles or port popular Windows titles over.